GURPS Supers is a superhero roleplaying game written by Loyd Blankenship and published GURPS Supers for 4e was published in , one of several genre books published by Steve Jackson Games for the new edition For the 4th. I did some shopping around on a good system for a supers game. I have in GURPS reads like it might work, but I have never played GURPS. Supers functions just as well as any genre does in GURPS. 3e was fairly new, and only recently started to collect the books again for 4e.
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Disads and Quirks 90 points in both versions. She was points in 3e but in 4e.
The rules book included advice on creating superhero campaigns, and ways for the game master to customize the style of gutps campaign. Forest Grove, Beaverton, Oregon.
You could say that I based it on Control. So many grownups, not enough adults. Read the Designer’s Notes for free on Pyramid! But I’m not a comic book person most of my superhero knowledge is from cartoons and what I hear my comic book friends talk aboutso maybe pulp is more gutps Watchmen? Sean Punch black-and-white pages, softcover. Are those tentacles or boney protrusions?
You cannot and should not balance bad mechanics by making them annoying to use. There were several Sourcebooks put out for the game, the most famous being an adaptation of the Wild Cards superhero novels.
GURPS Supers | GURPS Wiki | FANDOM powered by Wikia
Sometimes, the knights are the monsters The main problem with the world? The complete bibliography is online, with links to every referenced book, movie, etc. The 21st century edition handles powers and abilities completely differently again, in line with the significant changes in the core GURPS rules. Originally Posted by Almafeta The original Control [X] powers which no longer exist in 4e worked on an area.
Retrieved from ” https: The players would be considered young inexperienced heroes who just came into their powers.
Originally Posted by Diskhotep. The New World, Part 9: Gurps Supers 4e IST members. They won’t be throwing tanks or brushing off RPGs to the face, but they can still put villains through walls and rip open car doors. Chinese Elemental Powers is a flavorful example of using powers to represent impossible magical arts. This was fixed in the second edition, so that powers could be bought individually.
GURPS Supers (Tabletop Game) – TV Tropes
This thread’s about updating 3e characters to 4e Control All Aquatic life 7 Collective; Ranged . Originally Posted by TheEmerged. Mind Control, by default, can only control one subject at a time, and it has no area effect. Warehouse 23 offers worldbooks, supplements, and adventures, in physical and digital formats, for GURPS — as well as many of our other game lines. Tags for this Thread gurps. The first edition was criticized because it arranged superpowers in sets called “Power Groups” which players felt limited their character creation choices.
Talk less; say more. I still haven’t played it, but I’ve heard that Spirit of the Century is possibly the best pulp game ever made, and I’m pretty sure it covers the exact timeframe you want. I played in a superpowered police officers game at that sort of point levelalthough I would be careful at the level of disads you are looking at it may well be more than GURPS works with. Get Known if you don’t have an account.
How would it do a supers game of about points allowing points of flaws? I often start out my superhero campaigns on this level.
I am especially interested in free retroclones. Thread Tools Show Printable Version. Again, the latest version has mostly better art, though still uncolored. That’s not to say it’s stodgy; a typical chapter is titled “Unnatural Multiple Limbs from Another World. Originally Posted by Flyndaran Is there some reason why no one has mentioned summonable allies limited by what’s nearby?
If GURPS is not ideal, what would be a better system that would be relatively easy to pick up and play for a supers game? The time now is Does it work well? You need to login to do this. On the other hand, GURPS Supers could handle the less absurd superheroes, and it produced many interesting original characters of its own. When roleplaying games appeared, supers quickly became one of their most popular genres — and one of the most challenging to do right.
With the 4th Edition version, even cosmic-level heroes can now be reproduced, though most of the work for that was done in GURPS Powers.